Balance update
Airbending:
AirSwipe:
- cooldown 1.7 seconds (from 1 seconds)
- decreased charge damage by 50%
AirPunch:
- Damage 1 (from 2)
AirSucction:
- cooldown 1.5 seconds (from 0.5 seconds)
Chiblocking:
WarriorStance:
- Damage 3 (from 2)
RapidPunch:
- Damage 2 (from 1)
Increased Chi Blocking Chance
Firebending:
Discharge:
- damage 3 (from 2)