Balance Updates
Air:
Airblast: Increase push strength by 70%
AirBurst: Increased push strength by 130%
AirBlade: Decreased cooldown to 1.5 seconds
AirSwipe: Increased damage by 3hp, increased cooldown by 1.5 s
SonicBlast: Increased damage by 2 hp
Meditate: Decreased cooldown to 35 seconds
Fire:
Firepunch: Cooldown to 0.5 s, increased damage by 2hp and increased fireticks by 2 seconds
Lightning: Increased cooldown by 2 seconds
Firejet: Increased cooldown by 7 seconds
WallofFire: Increased damage by 2hp and fireticks by 2 seconds
FireWheel: Increased damage by 4 hp
FireSpin: Increased damage by 4 hp
Discharge: Increased cooldown by 1 second
Combustion: Increased cooldown by 10 seconds
FireBreath: Increased fire duration by 2 seconds
FireBlast: Increased cooldown by 0.5 seconds
Water:
WaterArms: Decreased damage by 2hp
IceWall: Decreased lifetime by 3 seconds
IceClaws: Removed charge time and increased cooldown by 0.5 seconds
WaterGimbal: Increased damage (per shot) by 3 hp